


IOS: UnityFramework with 3rd party plugins triggers watchdog termination after launch IOS: Images.xcassets folder does not contain LaunchImage files Shadows/Lights: Directional light shadow artefacts in 2020.2.0a21 Shadows/Lights: Skybox lighting is not rendered after creating gameobjects in the new scene until the lighting is rebaked Serialization: Polymorphic instances are always recreated when applying any inspector value change
INSTALL UNITY FOR MAC 2019 PRO
Serialization: Console Pro causes Slow asset refresh when modifying any script, 45 seconds on one line change Serialization: Prefab changes are not applied and an error occurs when changing fields that have SerializeReference attribute Scripting: fields produce "Field is never assigned to." warning Scripting: Project recompile and package changes takes a long time when Project includes a lot of packages Scripting: Switching targets in SRP projects will cause XR errors on some platforms

Scripting: Building a project crashes when a Script Component has serialized array of a type that contains a serialized PropertyName field Scene Management: Building project when two identical scenes are open crashes the editor Mono: Crash with various stack traces when exiting Play Mode after recompiling scripts
INSTALL UNITY FOR MAC 2019 ANDROID
Mobile Rendering: Low performance on some Android devices when rendering only one terrain/texture MacOS: Shader import in an external exFAT drive crashes Unity IL2CPP: UnityLinker strips classes used with the SerializeReference attribute IAP: Disabling and re-enabling IAP in services window throws multiple errors about failing to find assemblies Global Illumination: gi::InitializeManagers() takes 0.6s during Editor startup Global Illumination: BugReporter doesn't get invoked when the project crashes Global Illumination: Transparencies are ignored because URP uses _BaseMap as main texture identifier Release notes Known Issues in 2019.4.11f1ĪI: A NavMeshAgent GameObject teleports to a near NavMeshSurface when collided with a moving NavMeshObstacleĪI: package breaks on updating and throws ArgumentNull exceptionsĪsset Bundles: AssetBundleLoadAllAssets - Load_Prefabs_AllAssets is significantly slower than 18.4Īsset Bundles: AssetBundleLoadSingleAssets : LoadAsync_Prefabs_SingleAssets is significantly slower than 18.4Īsset Import Pipeline: Errors thrown on creating a project using microgame templatesĪudio: Unity crashes in Play Mode at FMOD_Resampler_Linear
